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Bomb Defuse and Team Deathmatch were selectable in the September 28, 2026 menu. The newer 2026-11-11 official About text describes Ranked as live, casual Bomb Defuse as first to 6, and Ranked as first to 13. It also says online multiplayer is still coming soon, with bots as the current opponents. The older Private and Join controls were disabled, while Friends/parties now support adding friends and generating link invites. Treat each claim as dated and check the live client before planning a session around a particular feature.

Mode or controlObserved statusWhat this guide verifies
Bomb DefuseSelectableCasual first to 6; Ranked first to 13, per the 2026-11-11 official About
Team DeathmatchSelectable8 minutes; the team with the most kills wins; respawn after death
RankedLiveFirst to 13, half-time side switch, rank changes after wins and losses; human matchmaking is not confirmed
Friends / partiesDescribed in the official AboutAdd friends and generate a link invite; a classic private-room flow is not confirmed
Online multiplayerComing soonCurrent opponents are described as bots

Bomb Defuse has an explicit objective

The in-game help describes two teams and a 1:55 round timer. The 2026-11-11 official About sets the match win condition: casual Bomb Defuse is first to 6 rounds; Ranked is first to 13 and switches sides at half-time. Attackers aim to plant and protect the bomb; defenders prevent the plant or complete a defuse. The plant-and-defuse guide covers the interaction timings.

Choose this mode when you want to practice buying, moving toward a site and making decisions around a timed objective. That is a learning suggestion based on the verified rules. The older in-game help described a longer first-to-eight match; this page uses the newer official About text for the win condition instead of repeating the outdated target.

Team Deathmatch rules and respawns

The 2026-11-11 official About text gives Team Deathmatch an 8-minute limit and says the team with the most kills wins. Players respawn after death, so the mode is a continuous fight rather than a single-life round. The same text does not provide a reward calculation, a tie rule or a more detailed overtime procedure. Match wins are also the subject of an observed daily task; the daily challenges guide records that wording and the separate C reward.

Read the live scoreboard and help panel for the current display. Use the mode to practice movement, weapon switching and reading a fight, but do not assume that a Team Deathmatch result earns the same rewards as a Bomb Defuse round. The economy guide separates C rewards from round dollars.

A mode label does not confirm multiplayer

The 2026-11-11 official About text still labels online multiplayer as coming soon and describes bots as the current opponents. Ranked being live does not establish that a ranked session contains human players. Friends/parties and link invites are described, but that is not the same as a public matchmaking ladder.

A team-mode name, rank-style profile label or online counter remains a signal, not proof of human matchmaking. The Ranked status page separates the confirmed rules from the parts that are still undocumented.

Sources & verification

Checked on . The game is in early access; menu labels and availability can change.

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