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Bomb Defuse and Team Deathmatch were selectable in the checked play menu. Ranked appeared with a Coming soon title. Private and Join were disabled. These are dated interface observations, so check the live client before planning a session around a particular feature.

Mode or controlObserved statusWhat this guide verifies
Bomb DefuseSelectableOfficial objective, round rules and buy timings
Team DeathmatchSelectableAvailable menu choice; no unverified score target published here
RankedComing soonStatus only; no verified ranking system
Private / JoinDisabledNo confirmed private-room workflow

Bomb Defuse has an explicit objective

The in-game help describes two teams, a 1:55 round timer and a first-to-eight match over a maximum of 15 rounds. Attackers aim to plant and protect the bomb; defenders prevent the plant or complete a defuse. The plant-and-defuse guide covers the interaction timings.

Choose this mode when you want to practice buying, moving toward a site and making decisions around a timed objective. That is a learning suggestion based on the verified rules.

Read Team Deathmatch rules in the live client

Team Deathmatch is a visible selectable option, and the help panel has a matching tab. We have not verified its current score limit, time limit, respawn behavior or reward calculation. This page therefore does not borrow rules from another game and present them as Clutcher rules.

A mode label does not confirm multiplayer

The developer’s September 22 launch discussion said multiplayer would be added later, and the checked Settings menu includes bots. A team-mode name, rank-style profile label or online counter is not enough to establish that opponents are live human players. The Ranked status page separates these signals from a confirmed playable feature.

Sources & verification

Checked on . The game is in early access; menu labels and availability can change.

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